We love helping our community of game designers and playtesters find encouragement and connection through our virtual conventions and the supporting content like our Twitch streams, YouTube channel, and Community Newsletter. It lights us up to see all the amazing milestones Protospiel community members are reaching with their game designs.
Hey Reader!
Emily Vincent here.
With every Protospiel Online that passes, we get the opportunity to watch our favorite games evolve and to catch up on the journeys that designers in our community are taking. Many of us have built friendships and collaborations that extend beyond the time boundaries of each weekend that we share. The Protospiel Online community can have a profound impact not just on our games, but on us as individuals.
Today's featured designer, Joakim Engfors, has been a regular at Protospiel Online since 2020, both as a playtester and as a designer. He graciously shared what Protospiel Online has meant to him on his journey to launching his first game on Kickstarter. I'm excited to share Joakim's journey with you all. I find it inspiring and I hope you do too!
Joakim Engfors, of Mindgate Games, has recently launched "Feud: the Seer's Prophecy" on Kickstarter. Feud is an engine building Viking duel game for 2 players that plays in about 40 minutes. His design goal was to create a duel game where the players are in full control of their turn. Specifically, Joakim wanted to capture the feeling of drawing exactly the right card, but to do it on every single turn. Joakim recently shared his journey with me and specifically how Protospiel Online impacted him as a designer.
From Joakim:
Back Feud on Kickstarter! |
It's inspiring to see Protospiel Online designers getting their games out into the world. It's also incredible to see how we affect each other, like how Juliet's campaign inspired Joakim's. As our community continues to grow, and grow together, I'm betting we'll get to see a lot more cross pollination and collaboration!
📣Announcements Announcements Annooouuuncements!
Our giveaway livestream to draw winners from all the entries earned during our August 2023 convention weekend is happening on Twitch this Sunday, September 10 at 3pm EDT. We'll also play some games with Your Moderator Chris to give away prizes for live viewers. Stop by and say hello!
That’s it for now. Stay tuned for more awesome events, community opportunities, and updates about games tested at Protospiel!
~Emily
P.S. If you have something you'd like to see featured in our Community Newsletter, you have 3 options -- either submit an official feature request, reply to this message, or post in the #🙌share-your-wins channel in the Protospiel Online Discord server to let us know the details. We'd love to celebrate you!
We love helping our community of game designers and playtesters find encouragement and connection through our virtual conventions and the supporting content like our Twitch streams, YouTube channel, and Community Newsletter. It lights us up to see all the amazing milestones Protospiel community members are reaching with their game designs.
Hey Reader! Heather Newton here. When Protospiel Online attendees playtest with me and find out I'm the main person organizing the event, they sometimes ask me what prototypes I brought to test for the weekend. My response is that they've been playtesting my game the whole time they've been engaging with the convention. I suspect plenty of people think I'm kidding when I say this. While I might say it with a bit of a chuckle, I do mean what I say. This session, I made the prototype listing...
Hey Reader! David Kessler here. Congratulations to Leonie Grundler and the team at Lioness games who launched their new game Biome on Kickstarter, and it funded in just nine minutes! Biome combines strategic card placements and engine building in a nature themed tableau builder. You’ll raise baby animals, feed and protect them, achieve biodiversity, and activate unique flora and fauna abilities to create the best Biome and win the game! Biome comes with real straw nests. And yes, you get to...
Hey Reader! Emily Vincent here. Our Protospiel Community is incredibly inspiring and we love to celebrate each others' wins! Today is one of those stories, of playtesting that led to dreams coming true. Ironwood In 2022, at the summer Protospiel Online, Maël Brunet and Julien Chaput playtested their game "Black Flag." A few months later, after pitching it all around, they received 3 offers to sign the game! Mindclash Games was more than they could dream of and after one year of very dedicated...