We love helping our community of game designers and playtesters find encouragement and connection through our virtual conventions and the supporting content like our Twitch streams, YouTube channel, and Community Newsletter. It lights us up to see all the amazing milestones Protospiel community members are reaching with their game designs.
Hey Reader!
David Kessler here. I'm helping with the Newsletter now! Still here? Awesome! Let's dive in...
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Well, almost here. Tickets are available for the event now and the Summit will take place from February 21st to 27th.
The event is hosted by Joe Slack, one of Protospiel Online’s excellent moderators.
The Board Game Design Virtual Summit is a multi-day game design event, featuring interviews with industry experts, live Q&A panels, and more!
It’s got insightful interviews with a dozen incredible guests.
AZHELLE WADE Pitching Toy-like Games & Working with Mass Market Publishers
LESLIE SCOTT Exploring Why Jenga was Such a Hit
GABE BARRETT How to Find Time to Work on Games
FLATOUT GAMES COLLABORATIVE Making Puzzle-y Games
BRUNO CATHALA Bruno's Game Design Process
ALAN MOON Persistence Pays Off
JUSTIN DE WITT How to Pitch Your Game to Publishers
ALEX RADCLIFFE Where Crowdfunding is Heading Next
MATT McKEAN Shipping & Fulfillment Explained
ANDREW LOWEN The Most Effective Ways to Market Your Board Game
DINA RAMSE How to Hire and Work with a Marketing Specialist
ORI KAGAN What Makes a Great Crowdfunding Video
You can attend the event absolutely free or you can purchase a pass that will give you access to all the interviews, bonus interviews, and the live Q&A panel (plus replays) for life!
If you know anything about Joe, or have read one of his game design books, or played some of his games, or received feedback from him on one of your designs, then you’ll know he offers a rich experience for game designers. The Board Game Design Summit is a unique opportunity to learn from others who have a lot of experience in the industry.
Early bird tickets are on sale until 2/7/23.
Pick your pass for the event, Feb 21st through Feb 27th!
More on these games coming soon!
🎉 Congrats! 🎉
That’s it for now. Stay tuned for more awesome events, community opportunities, and updates about games tested at Protospiel!
~David
P.S. If you have something you'd like to see featured in our Community Newsletter, you have 3 options -- either submit an official feature request, reply to this message, or post in the #🙌share-your-wins channel in the Protospiel Online Discord server to let us know the details. We'd love to celebrate you!
Thank You to our Sponsors
We love helping our community of game designers and playtesters find encouragement and connection through our virtual conventions and the supporting content like our Twitch streams, YouTube channel, and Community Newsletter. It lights us up to see all the amazing milestones Protospiel community members are reaching with their game designs.
Hey Reader! Heather Newton here. When Protospiel Online attendees playtest with me and find out I'm the main person organizing the event, they sometimes ask me what prototypes I brought to test for the weekend. My response is that they've been playtesting my game the whole time they've been engaging with the convention. I suspect plenty of people think I'm kidding when I say this. While I might say it with a bit of a chuckle, I do mean what I say. This session, I made the prototype listing...
Hey Reader! David Kessler here. Congratulations to Leonie Grundler and the team at Lioness games who launched their new game Biome on Kickstarter, and it funded in just nine minutes! Biome combines strategic card placements and engine building in a nature themed tableau builder. You’ll raise baby animals, feed and protect them, achieve biodiversity, and activate unique flora and fauna abilities to create the best Biome and win the game! Biome comes with real straw nests. And yes, you get to...
Hey Reader! Emily Vincent here. Our Protospiel Community is incredibly inspiring and we love to celebrate each others' wins! Today is one of those stories, of playtesting that led to dreams coming true. Ironwood In 2022, at the summer Protospiel Online, Maël Brunet and Julien Chaput playtested their game "Black Flag." A few months later, after pitching it all around, they received 3 offers to sign the game! Mindclash Games was more than they could dream of and after one year of very dedicated...