We love helping our community of game designers and playtesters find encouragement and connection through our virtual conventions and the supporting content like our Twitch streams, YouTube channel, and Community Newsletter. It lights us up to see all the amazing milestones Protospiel community members are reaching with their game designs.
Hey Reader!
David Kessler here.
Game design takes work. A lot of work. And a lot of the lot-of-work is not of the particularly fun or interesting variety. Some might call it tedious. Others might say repetitive. Still others might say they can’t think of a good word for it because their brains...
Hey Reader!
Emily Vincent here.
Part of what I love about attending Protospiel Online is that we get to see games in all stages of development. And over time we get to see games grow and progress until eventually they head out into the world via publication. It's always exciting to me when...
Hey Reader!
David Kessler here. One of the best things–or dare I say, THE best thing–about Protospiel Online is the community. When I first attended, back in the Summer of Covid, 2020, I thought I’d have a good opportunity to fill seats at my game table while hiding behind the anonymity of the...
Hey Reader!
David Kessler here. I'm helping with the Newsletter now! Still here? Awesome! Let's dive in...
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The SpielMas Celebration is About to Begin!
Protospiel Online alumni Greg Pool created the new holiday called SpielMas during the winter of 2020 to celebrate his love of gaming and connecting with friends and family through interactive play.
From the SpielMas website about...
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Nearly two and a half years have passed since we hosted the first open-to-the-public Protospiel Online convention. We're starting to see some of the games presented at our earlier events make it to market -- plus some other fun news from around the community, so we've created this...